

This also corrects a bug where convoys with at least one Armored Car had a higher view range than intended.Īdditionally, we addressed an issue that prevented the coalition conversations in the diplomacy panel from updating correctly. Now you can again rely on the accurate reports of your observers in the crow’s nest! We’ve fixed an issue that caused the view range of ships to be lower than the range indicated by the vision circle in the game. Now stealth units will correctly path around neutral territory between them and their destination.įor a closer look at all the changes please check out the detailed Release Notes and share your feedback with us right here on the Forums and on our Discord Server. We also fixed a bug that caused stealth units to take the most direct path to their destination, even if that led them through neutral territory, risking war. With this fix, only one Whisper tab per chat partner will be visible, enhancing the usability and organization of your chat conversations. With this feature now being available on mobile and desktop, we are focussing on adding more nuances and tasks to your Operations - Stay tuned!įurthermore, we have fixed a bug where the chat could be spammed with duplicate "Whisper" tabs when clicking the same username repeatedly. The Operations feature provides you with short or long-term tasks you fulfill while playing the game. With today's release we are also happy to announce that the new Operations feature is also available on desktop now! Check it out now by playing Call of War on a mobile device! The new production screen makes managing your construction and production more convenient by letting you start research, queue pre-requisite buildings and produce units all from the same screen.

We are excited to announce the launch of the new production flow feature! Some of you might be familiar with this already, as we tested the new feature for quite some time already.
